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Videogame concepts

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A Lovecraftian/Cyberpunk reimagining of Diablo 2

This was a collaborative effort, as every member of the team contributed not only a Boss, but also a Class the player would be able to choose. I moved forward with the SCAVENGER class, and for my boss, The STARSPAWN, The final boss equivalent of Diablo for our redesign.

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Vaatividya's Elden Ring Boss Contest

Popular Souls YouTuber, Vaatividya, hosted a contest searching for the best speculative bosses for the now critically acclaimed game Elden Ring. I contributed a boss design based on Norse Mythology as well as Celtic influences while also taking into account gameplay mechanics that could have been present, since the contest was held 7 Months before gameplay was even officially released.

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Bloodborne Sequel Exercise

This was an exercise in speculative game design for a Bloodborne sequel, including designs and concept work for a new starting armor set, weapons, and world building. The game in a way developed into what I wanted Elden Ring to be when I was waiting for that gameplay trailer...

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